We shoot for amazing sound

Let’s have a blast making your game

We shoot for amazing sound.

Let’s have a blast doing your game!

Sound for every stage of your development

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Ideas

Share your concepts and ideas and we’ll tell you how it’s sounds.

 
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Sound effects

Brrng, boom, tshask, druugh. All kinds of stuff which will add character to your project.

 
 
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Music production

Drums, bass, synths, strings... awesome soundtrack is the key.

 
 
 
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Dialogue

Humans, aliens, robots… talking pixels aren’t a problem.

Our team worked on

Bang-On Balls: Chronicles

  • Designing all sound - cartoony abstract player sound and tons of destructables;

  • Recording comedic voice for every language in the game;

  • Implementation of sound in Unreal Engine.

Suicide Room: The Hater

  • Recording foley for this amazing drama with Dreamsound Studio

  • Editing sound effects for the game world within the movie;

  • Creating monsters, magic spells and epic fight scenes.

Timberborn

  • Recording and designing voices for beavers and robo-beavers ;

  • Designing sound effects for buildings and UI;

  • Designing ambience system for the cities.

Mortel

  • Recording Foley with Cobblestone Studios for the entire show.

Life of Delta

  • Creating alien voices for all the characters (also an imaginary language);

  • Designing sound effects and ambiences;

  • Implementation of sound in FMOD;

  • Support for programmers to integrate sound into Unity.

Automne - Sound Redesign

  • Creating a complete sound redesign for this short animation;

  • Casting and recording actors;

  • Music production and editing;

  • Mixing.

Skywind

  • Creating sound effects to support this awesome project!

Epifrog

  • Creating frogs voices for characters

  • Designing sound effects and ambiences;

  • Implementation of sound in Master Audio AAA

Petrol Blood

  • Recording boutique old-timer cars and crafting engine emulations;

  • Full interactive music score composition and production;

  • Designing sound effects and ambiences;

  • Casting and recording voice actors

  • Implementation of sound in WWise;

Cosmoteer: Starship Architect & Commander

  • Creating soundeffects for this awesome game!

  • Implementing sounds in a custom engine.

Crypto Mayhem

  • Creating all soundeffects;

  • Composing and producing music;

  • Implementation of sounds in FMOD.

We work with

Team

Krzysztof Chodkiewicz

Sound designer, music producer and TSHASK founder. He creates amazing sound effects to support your games! The fact that you can use the sound of fruits being squashed for gore is his jam.

 
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Arron Amo Travers

Sound designer and a mixer. He is known for his great understanding of the pop culture and an amazing talent for figuring out a stylistic approach that suits every project.

 
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Diego Hevia

Sound designer with talent and taste to create even the most magical sounds. His meticulousness and out of the box approach toward design adds something special to all projects.

 
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Patryk Banach

Music composer and producer. Ninja of genres, he merges them together in a cohesive and creative way. In daily life helps bands get from the first chords to the final masters.

 
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Ömer Ege

Young and ambitious Sound Designer and Mixing engineer. A synthesizer enthusiast who likes to wonder around the magical possibilities of waves. His intention and care makes him the guy to reach for mixes that make a difference and interesting sound design.

 
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Krystian Gagoś

Our business guy and also TSHASK founder. In daily work he supports and supervises innovation startups. He joined to the team as a coordinator. He likes connecting dots, people and ideas.

 

Filip Wajszczuk

Sound designer who loves to experiment and is passionate about using organic textures in sound design. His exploratory approach lets him create super stylized sound.